2 week keeping world44bottles wrote:WHich one is sandy's idea? The one about copying houses over? Or the one about keeping 2 worlds for a week or so? (mine)
+23
Zeretul
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Randomplz
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__Heather__
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PZH145
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44bottles
Le_Binster
leon000
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DatMrRyan
General_101
27 posters
map reset anyone?
Poll
map reset?
- [ 21 ]
- [57%]
- [ 16 ]
- [43%]
Total Votes: 37
leon000- Posts : 412
Join date : 2011-11-05
Location : California United State Age: 7
- Post n°51
Re: map reset anyone?
I think I saw someones 2 hand sticking out to hold a block like an enderman in the first picture right side, maybe thats new
UnknownMage- Owner
- Posts : 2097
Join date : 2011-10-03
Age : 28
- Post n°52
Re: map reset anyone?
Probably just going to reset everything.
DatMrRyan- Admin
- Posts : 1248
Join date : 2012-01-31
Location : Playing with Garry's mod.
- Post n°53
Re: map reset anyone?
Interesting..... :3 so is it confirmed that your going to attempt at using MultiVerse? Gen can help you (that's me, signing up someone to help mage lol)
General_101- Admin
- Posts : 1382
Join date : 2011-11-29
Age : 27
Location : in a room
- Post n°54
Re: map reset anyone?
maybe if we have multiverse we can have a couple of portals likeMaster_ryan2012 wrote:Interesting..... :3 so is it confirmed that your going to attempt at using MultiVerse? Gen can help you (that's me, signing up someone to help mage lol)
spawn world - lets just place spawn there and have border guard or whatever with no building rights in this world of course
survival world - what the name says
pvp world - what the name says
and maybe even
skyblock world -
yes i was thinking about old zido when typing this
UnknownMage- Owner
- Posts : 2097
Join date : 2011-10-03
Age : 28
- Post n°55
Re: map reset anyone?
general_207 wrote:maybe if we have multiverse we can have a couple of portals likeMaster_ryan2012 wrote:Interesting..... :3 so is it confirmed that your going to attempt at using MultiVerse? Gen can help you (that's me, signing up someone to help mage lol)
spawn world - lets just place spawn there and have border guard or whatever with no building rights in this world of course
survival world - what the name says
pvp world - what the name says
and maybe even
skyblock world -
yes i was thinking about old zido when typing this
My Idea on Worlds
Main/Survival: I might seperate these and have it a Spawn world with tutorials and such, and a different world for survival...
PVP/Factions: VIP - Customs will not be allowed here. They will need to make a Legit account if interested in playing in this world. Staff will be the only ones allowed to spawn in here, so I believe I can trust all of you enough for this, right? >.>
Skyblock World: Random World for people wanting to play Skyblock (Should I enable PVP in here?)
Donator's World: A world where only people that donate can build in. Probably not going to happen though, depending on lag and such.
PZH145- Moderator+
- Posts : 2721
Join date : 2011-10-16
Age : 24
Location : Antarctica; Training the Walrus population!
- Post n°56
Re: map reset anyone?
Cool just like good ol' zido
General_101- Admin
- Posts : 1382
Join date : 2011-11-29
Age : 27
Location : in a room
- Post n°57
Re: map reset anyone?
no pvp on skyblock and staff will have to make a legit account to play as well right and donator world wouldn't be needed all they need is survival world, world guard and a nice far away place away from human contact and i think spawn should be separate from any worlds so spawn stays looking niceUnknownMage wrote:general_207 wrote:maybe if we have multiverse we can have a couple of portals likeMaster_ryan2012 wrote:Interesting..... :3 so is it confirmed that your going to attempt at using MultiVerse? Gen can help you (that's me, signing up someone to help mage lol)
spawn world - lets just place spawn there and have border guard or whatever with no building rights in this world of course
survival world - what the name says
pvp world - what the name says
and maybe even
skyblock world -
yes i was thinking about old zido when typing this
My Idea on Worlds
Main/Survival: I might seperate these and have it a Spawn world with tutorials and such, and a different world for survival...
PVP/Factions: VIP - Customs will not be allowed here. They will need to make a Legit account if interested in playing in this world. Staff will be the only ones allowed to spawn in here, so I believe I can trust all of you enough for this, right? >.>
Skyblock World: Random World for people wanting to play Skyblock (Should I enable PVP in here?)
Donator's World: A world where only people that donate can build in. Probably not going to happen though, depending on lag and such.
Le_Binster- Posts : 2087
Join date : 2012-01-24
Age : 23
Location : Australia Mate!
- Post n°58
Re: map reset anyone?
UnknownMage wrote:Skyblock World: Random World for people wanting to play Skyblock (Should I enable PVP in here?)
PVP In Skyblock, I say no so that ppl dont be dicks and bash each other off the island :3
Sandyman- Admin
- Posts : 2477
Join date : 2011-10-18
Age : 27
Location : In the shadows, watching you.
- Post n°59
Re: map reset anyone?
I like mage's Idea. And seriously we will need staff in factions to moderate. Like some staff should be selected. Others can play normally with a legit account. And staff shouldnt be allowed to make factions. Maybe one faction for all staff? :3
lol I like all the others mage.. although the donators world seems unneccesary..
Maybe a creative world? so staff and donators could build nice stuff there. -PIXEL ART WORLD- xD
lol I like all the others mage.. although the donators world seems unneccesary..
Maybe a creative world? so staff and donators could build nice stuff there. -PIXEL ART WORLD- xD
DatMrRyan- Admin
- Posts : 1248
Join date : 2012-01-31
Location : Playing with Garry's mod.
- Post n°60
Re: map reset anyone?
Staff faction idea: "Council". This faction will be strictly staff only. Staff can bypass other faction laws, check protected chests, destroy other's land if needed. And unclaim land.
DatMrRyan- Admin
- Posts : 1248
Join date : 2012-01-31
Location : Playing with Garry's mod.
- Post n°61
Re: map reset anyone?
Oh, and I know everyone has great ideas for new worlds, but each world will use a lot of ram. Now think of mage putting, let's say 3 or 4 worlds, if we have hundreds of people building in these worlds, the RAM will increase, cuasing a lot of lag in certain worlds. I'd say use the survival world as the spawn, and allow members to just walk out of the spawn region to build. But make this region HUGE. So when new members join, they don't have to see all the destructive builds.
And factions are a very risky choice... they can either bring in new members, or they can get rid of old members. Which I'm sure none of us want. So, all I'm saying about factions, is that you need to be very careful when considering it. Especially for the members, this will probably be a choice to join one. If you don't like pvp, DO NOT join. This will completley tear you up if you don't like pvp. We don't want anyone getting hurt or effended either. Please be careful when considering this.
And factions are a very risky choice... they can either bring in new members, or they can get rid of old members. Which I'm sure none of us want. So, all I'm saying about factions, is that you need to be very careful when considering it. Especially for the members, this will probably be a choice to join one. If you don't like pvp, DO NOT join. This will completley tear you up if you don't like pvp. We don't want anyone getting hurt or effended either. Please be careful when considering this.
UnknownMage- Owner
- Posts : 2097
Join date : 2011-10-03
Age : 28
- Post n°62
Re: map reset anyone?
Factions world will probably be the only one with PVP enabled.
Members will join at their own risk as the same rules do not apply in the factions world.
Killing would be allowed.
Stealing would be allowed.
Griefing of enemy factions will probably be allowed.
Only protection will be for staff buildings in this factions world.
Members will join at their own risk as the same rules do not apply in the factions world.
Killing would be allowed.
Stealing would be allowed.
Griefing of enemy factions will probably be allowed.
Only protection will be for staff buildings in this factions world.
DatMrRyan- Admin
- Posts : 1248
Join date : 2012-01-31
Location : Playing with Garry's mod.
- Post n°63
Re: map reset anyone?
I'm excited for the new worlds
UnknownMage- Owner
- Posts : 2097
Join date : 2011-10-03
Age : 28
- Post n°64
Re: map reset anyone?
Some things that a new world will bring.
Last edited by UnknownMage on Fri May 25, 2012 7:49 pm; edited 1 time in total
DatMrRyan- Admin
- Posts : 1248
Join date : 2012-01-31
Location : Playing with Garry's mod.
- Post n°65
Re: map reset anyone?
My phone can't open that link I'm going to trust that the video is great :3
UnknownMage- Owner
- Posts : 2097
Join date : 2011-10-03
Age : 28
- Post n°66
Re: map reset anyone?
Fixed to video.
DatMrRyan- Admin
- Posts : 1248
Join date : 2012-01-31
Location : Playing with Garry's mod.
- Post n°67
Re: map reset anyone?
Oh, I already saw a same video from AntVenom:3 but I love the new updates. Still keping it original as it seems:)
UnknownMage- Owner
- Posts : 2097
Join date : 2011-10-03
Age : 28
- Post n°68
Re: map reset anyone?
I am done with the new permissions I plan on using. (I think/hope)
I am still looking at multiverse itself though.
I am still looking at multiverse itself though.
DatMrRyan- Admin
- Posts : 1248
Join date : 2012-01-31
Location : Playing with Garry's mod.
- Post n°69
Re: map reset anyone?
Think of moving this to a global announcement? This is pretty useful information, and more people should vote:3
General_101- Admin
- Posts : 1382
Join date : 2011-11-29
Age : 27
Location : in a room
- Post n°70
Re: map reset anyone?
but on what? there's not much to vote on only things would be having spawn in its own world and skyblock pvp at least that's how i see itMaster_ryan2012 wrote:Think of moving this to a global announcement? This is pretty useful information, and more people should vote:3
DatMrRyan- Admin
- Posts : 1248
Join date : 2012-01-31
Location : Playing with Garry's mod.
- Post n°71
Re: map reset anyone?
Yeah, but some people miss this post anyways. If we make it global, they can see what's to come for the next reset of Zido. And when the reset is done, we remove it from global. Dunno, just an idea.
General_101- Admin
- Posts : 1382
Join date : 2011-11-29
Age : 27
Location : in a room
- Post n°72
Re: map reset anyone?
im pretty sure no one is gonna miss a post called map reset :3Master_ryan2012 wrote:Yeah, but some people miss this post anyways. If we make it global, they can see what's to come for the next reset of Zido. And when the reset is done, we remove it from global. Dunno, just an idea.
DatMrRyan- Admin
- Posts : 1248
Join date : 2012-01-31
Location : Playing with Garry's mod.
- Post n°73
Re: map reset anyone?
:3 if you say so.
UnknownMage- Owner
- Posts : 2097
Join date : 2011-10-03
Age : 28
- Post n°74
Re: map reset anyone?
Especially with people posting in it constantly.
Zeretul- Posts : 113
Join date : 2012-02-22
Age : 26
- Post n°75
Re: map reset anyone?
UnknownMage wrote:
Some things that a new world will bring.
Looks like 1.3 will be a helluva update.
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