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    Zidocraft automatic mail system (1.5)

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    wonderwaffle667
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    Zidocraft automatic mail system (1.5)

    Post by wonderwaffle667 on Sat Mar 23, 2013 5:15 pm

    I believe I have found a way, in update 1.5, for zidocraft to have a automatic mail system using the hoppercarts, droppers, etc. for large towns (manhattan, spawn.....)! I'm working on the design with MrAthel96 over spring break. Hopefully we can get a prototype or blieprint up and running.
    Feel free to put comments below.

    Thanks,
    Waffle
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    wonderwaffle667
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    Re: Zidocraft automatic mail system (1.5)

    Post by wonderwaffle667 on Sat Mar 23, 2013 5:26 pm

    If possible, can I get a copy of zidocrafts map (not minecraft map download but a overhead screenshot series or a MCschematic)?
    Little difficult to design a (maybe underground) mail system without knowing the map terrain by heart or having the map layout.
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    General_101
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    Re: Zidocraft automatic mail system (1.5)

    Post by General_101 on Sat Mar 23, 2013 5:28 pm

    honestly i don't see a point considering we already have /mail
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    wonderwaffle667
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    Re: Zidocraft automatic mail system (1.5)

    Post by wonderwaffle667 on Sat Mar 23, 2013 5:31 pm

    Block delivery, selling items/shop, basically a ingame FedEx or UPS without the trucks. Also makes the town aspect more realistic.
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    44bottles
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    Re: Zidocraft automatic mail system (1.5)

    Post by 44bottles on Sat Mar 23, 2013 5:49 pm

    I like the idea but it could take a lot of work.
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    DatMrRyan
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    Re: Zidocraft automatic mail system (1.5)

    Post by DatMrRyan on Sat Mar 23, 2013 5:53 pm

    I already developed a design for automatic mailing/sending minecarts, but I'm not setting up a whole system for it.
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    wonderwaffle667
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    Re: Zidocraft automatic mail system (1.5)

    Post by wonderwaffle667 on Sat Mar 23, 2013 5:56 pm

    Well, I can set it up as a MCschematic (underground) with some help, so far got 4 people working on it. That's why I asked for the zido world, won't exsplote it of course.
    Thumbs up or down. We will host the project on our (myself, Mrathel96 and Jaty5) server. It's whitelisted so therewont be any problems, any staff is welcomed to help in construction once our server is up and running (bukkit is a b*tch XD)
    If you want to help, PM me and I'll send the ip
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    wonderwaffle667
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    Re: Zidocraft automatic mail system (1.5)

    Post by wonderwaffle667 on Sat Mar 23, 2013 5:58 pm

    Just to be clear, our server is JUST for this design, nothing else
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    wonderwaffle667
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    Re: Zidocraft automatic mail system (1.5)

    Post by wonderwaffle667 on Sat Mar 23, 2013 5:59 pm

    It's a little more complex because of the multi route with it so it may take some trial and error
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    General_101
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    Re: Zidocraft automatic mail system (1.5)

    Post by General_101 on Sat Mar 23, 2013 6:40 pm

    wonderwaffle667 wrote:Well, I can set it up as a MCschematic (underground) with some help, so far got 4 people working on it. That's why I asked for the zido world, won't exsplote it of course.
    Thumbs up or down. We will host the project on our (myself, Mrathel96 and Jaty5) server. It's whitelisted so therewont be any problems, any staff is welcomed to help in construction once our server is up and running (bukkit is a b*tch XD)
    If you want to help, PM me and I'll send the ip
    you can always just use the world downloader mod to get the world
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    wonderwaffle667
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    Re: Zidocraft automatic mail system (1.5)

    Post by wonderwaffle667 on Sun Mar 24, 2013 8:37 am

    Ok, I'll try that
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    Ionkiller

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    Great Idea in Addition

    Post by Ionkiller on Sun Mar 24, 2013 12:20 pm

    This idea is really cool, I see where you are going with this when you mention the hoppercarts and rail system. We could also use someone's (like Thek's since it links to many towns) rail system and use it for towns to trade with eachother. It'll make the towns feel more realistic theme, especially the industrial ones like Chicago or Lakeside. So, it'll be market trade, an economical empire with Towns trading goods back and forth!
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    thek826
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    Re: Zidocraft automatic mail system (1.5)

    Post by thek826 on Sun Mar 24, 2013 2:28 pm

    Ionkiller wrote:This idea is really cool, I see where you are going with this when you mention the hoppercarts and rail system. We could also use someone's (like Thek's since it links to many towns) rail system and use it for towns to trade with eachother. It'll make the towns feel more realistic theme, especially the industrial ones like Chicago or Lakeside. So, it'll be market trade, an economical empire with Towns trading goods back and forth!

    After we update we could also get CompanyCraft if you want us to do more with the economy Smile
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    wonderwaffle667
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    Re: Zidocraft automatic mail system (1.5)

    Post by wonderwaffle667 on Mon Mar 25, 2013 9:47 am

    *-*
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    Alexgogo12345
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    Re: Zidocraft automatic mail system (1.5)

    Post by Alexgogo12345 on Mon Mar 25, 2013 1:35 pm

    I like this idea. It seems like an amazing addon to the server. Would help us have MORE of a real economy.
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    Ionkiller

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    Good idea

    Post by Ionkiller on Mon Mar 25, 2013 11:01 pm

    thek826 wrote:
    Ionkiller wrote:This idea is really cool, I see where you are going with this when you mention the hoppercarts and rail system. We could also use someone's (like Thek's since it links to many towns) rail system and use it for towns to trade with eachother. It'll make the towns feel more realistic theme, especially the industrial ones like Chicago or Lakeside. So, it'll be market trade, an economical empire with Towns trading goods back and forth!

    After we update we could also get CompanyCraft if you want us to do more with the economy Smile

    Yeah, good idea. What a Face
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    wonderwaffle667
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    Re: Zidocraft automatic mail system (1.5)

    Post by wonderwaffle667 on Fri Mar 29, 2013 2:16 pm

    officaly done post offices

    AwesomeTown Project
    [img][/img]

    Manhattan Project
    [img][/img]
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    thek826
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    Re: Zidocraft automatic mail system (1.5)

    Post by thek826 on Fri Mar 29, 2013 5:29 pm

    Sorry about that. I didn't realize how much spam that would cause lol

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    Re: Zidocraft automatic mail system (1.5)

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